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Assetto corsa pc vs ps4
Assetto corsa pc vs ps4












assetto corsa pc vs ps4
  1. #Assetto corsa pc vs ps4 full#
  2. #Assetto corsa pc vs ps4 Ps4#
  3. #Assetto corsa pc vs ps4 series#

The default steering settings are intuitive enough to let you generally catch and correct a little oversteer you just need a delicate touch on turn-in as the steering is quite sensitive on the stick.

assetto corsa pc vs ps4

#Assetto corsa pc vs ps4 series#

The Blancpain series represented in Competizione allows factory traction control and ABS, which I tend to find useful playing racing sims with giant hands on tiny triggers anyway, and that helps make the pad controls less daunting. The pad controls are otherwise pretty well-tuned they’re a little devilish before the tyres come up to temperature but I had some great races and battles playing this way.

#Assetto corsa pc vs ps4 full#

It makes the full cabin view and the otherwise well-positioned helmet cam a bit of a bust for pad users, so in these instances I found myself sticking with the more zoomed-in dash view – which crops out the steering wheel entirely. The rotations seem like they’re matched to stick position rather than how fast a human could realistically twist a wheel. It’s less of an issue, but it’s very noticeable that the steering animation has a tendency to appear wildly erratic when driving aggressively using a gamepad. Oddly enough, beyond the occasional temporary freeze on track, the frame rate seems at its worst in the menu screens, drastically diving to the point where the spinning car select screen resembles stop-motion animation. This is when I was playing on Xbox One X, too not the standard launch consoles. The result is a slightly uneven experience that obviously lacks the silkiness of the PC version, but also misses the consistency of other console racers: whether they run at 60 frames per second or a locktight 30. The key point of difference is those games have rigidly locked framerates, while Competizione seems to flutter. That fact alone is not a sore point necessarily hugely successful console racers like Driveclub and Forza Horizon 4 also run at 30 frames per second and they’re amongst some of the most visually-accomplished racing games of their generation.

#Assetto corsa pc vs ps4 Ps4#

Off the PaceUnlike the PC version, the Xbox One and PS4 versions of Competizione run at 30 frames per second, even on the One X and the Pro. Unfortunately, there are a few complicaziones. The audio is a huge highlight overall, from the raw, mechanical squeaks and shrieks over the wicked exhaust tones to the bespoke track announcers in the background at each circuit. Moreover, they sound absolutely astonishing. The arsenal of exotic GT3 steeds on hand may be slim compared to some of Competizione’s racing peers, but they’re very distinct from each other in terms of handling characteristics and there’s a real world of difference between, say, a mid-engine Ferrari and a Bentley, which is a front-engine British holiday home on wheels. However, custom lobbies aren’t available at launch and the game hasn’t let me into a single quick public race to date it’s been greeting me with ‘No Servers Available’ for days. Multiplayer is obviously supported and you have to reach a high track knowledge and safety rating in-game to be able to enter the competitive servers. Competizione understands this and includes an official selection of some of the world’s most respected circuits, and scores of racing opportunities: quick championships, long championships, a career mode, and host of fully-customisable custom events. Endurance racing is a fantastic challenge and, while it requires long stretches of unbroken focus and rapid reflexes, when you get into a consistent rhythm there’s an almost meditative quality to it. However, I think Competizione’s laser-like focus on a single underrepresented school of virtual racing is quite brilliant. There are, no doubt, fans out there that will regard the contraction in total content between the original Assetto Corsa and Competizione disappointing, because scaling down to a single racing discipline means Competizione admittedly sheds a lot of surplus rides and racetracks.














Assetto corsa pc vs ps4